Eric Chadwick
Eric Chadwick
**Describe the bug** Web viewer shows a strange lighting singularity. **To Reproduce** Steps to reproduce the behavior: 1. https://google.github.io/filament/viewer/ 2. Drag-and-drop the Duck sample model (https://github.com/KhronosGroup/glTF-Sample-Models/tree/master/1.0/Duck) **Expected behavior** The lighting...
I'd like to propose an alternative material setup for Alpha Coverage. Max2Babylon currently uses the Transparency Weight in a Physical material to specify Alpha Coverage as a value or texture....
Compressing a model with variants seems to create a malformed output file? Starting with the GLB from here: [https://github.com/KhronosGroup/glTF-Sample-Models/blob/master/2.0/SheenChair/README.md](https://github.com/KhronosGroup/glTF-Sample-Models/blob/master/2.0/SheenChair/README.md) `gltf-pipeline -i SheenChair.glb -o SheenChair-draco.glb -d` Babylon.js sandbox fails to load...
Is there a way to query which KTX codecs were used to compress various textures in a glTF file? For example, was the baseColor.ktx compressed with ETC1S while the normalTexture.ktx...
Could we add the glTF Sample Viewer to the list of renderers in the preview? http://gltf.ux3d.io/ It would be nice to have a setting for choosing the IBL too, if...
 It would be great to add a color picker GUI here, so we could adjust glTF color values via a GUI. - Show color in sRGB (as it does...
Could the GLB to GLTF converter preserve original bitmap file names? When I convert a GLB into GLTF, the embedded bitmaps are renamed as glb-filename_img#.ext. The original bitmap filenames are...
Could we add a glTF pathtraced renderer to the preview tabs? A pathtracer would provide an interactive way to compare rasterizers against a ground truth. For example:  (from...
This question was asked recently: "How do I kill reflection in a PBR material?" You can't. If you increase Roughness in a dieletric, it will appear less reflective. However, zero...
I’m able to drag-and-drop this asset into glTF Sample Viewer (https://github.khronos.org/glTF-Sample-Viewer-Release/) and see the correct transforms:  Animation is not rendered, since this uses [KHR_animation_pointer](https://github.com/KhronosGroup/glTF/pull/2147) and the...