Cade Ayres
Cade Ayres
It's extremely likely that it's just a configuration error. If `./start_game_bepinex.sh` works when hard-coded, it's likely an incorrect directory in the manager settings as when clicking start modded, that file...
This should be sorted. Is this alright to close?
Very delayed response but this should be fixed as of the latest manager version. It does require having to set the directory one more time though, alternatively you can add...
> Just supporting ctrl click and shift click and some right click functionality would help, like disable/enable, install/uninstall, update/swap version Ctrl+click isn’t intuitive without a shortcut menu. It relies on...
> i've gotten some responses back from the discord and after running the math the average number of mods is 252.5, this average has been completely buggered by a few...
This is likely due to an increase in the cache refresh time - Probably because of the influx of users due to LC. The refresh is polled every 5 minutes...
Is this still an issue?
Ah yeah, oops. That'd be great if you could, thanks!
Apologies for the delay, looks good to me and works as expected when testing locally. Thanks
See the response [here](https://github.com/ebkr/r2modmanPlus/issues/823#issuecomment-1606264848)