xaGe
xaGe
> to be honest I don't mind bounding boxes for models as long as textures are working. Yes, most quake engine family game editors back when only had bboxes and...
Editable texture path/name would be great.
I have yet to be able to reproduce this on either TrenchBroom V2021.1 windows or Linux builds or builds from the current master branch. Not sure at this point if...
@kduske I recently got back into some dev work on a few custom fgds and found TrenchBroom's Quake sprite support seems to use `skin` for what should be `frame` to...
That's great
I have had no luck trying to duplicate this on Linux if it matters under the last commit I built an hour ago: c52b710.
In KDE the %F doesn't seem to matter one bit, it still shows up in my apps list without the `F%` but it also doesn't hurt anything in KDE either...
In general mime types and xdg open are a cluster-F. I try to avoid them or at least restrain myself from suggesting how others should make theirs. ^_^ Although I...
Ok, thank you! This is repeatable I take it? I will look over here too.
Thank you for the update. I am having no luck so far trying duplicating this in 4 plane view. Yes, `updateProposedDragHandles called during a drag` is just a warning as...