xaGe
xaGe
It might help to share your `*.map` so someone could maybe take a look, maybe compile and run themselves to see if the same errors occur.
@Garux sed is great for this kind of thing. `'Committer also likely never had actually mapped, otherwise he would know, how numbering may be useful for debugging issues by checking...
Just throwing this out there. Anyone can make a game support file addon for NRC to achieve what you are looking to do. Just look at the existing supported games...
I have a generic game profile already you can have. Let me package it up and I will post it here.
[generic-NRC.zip](https://github.com/Garux/netradiant-custom/files/8792195/generic-NRC.zip) Extract the 2 dirs in the zip into your "netradiant-custom/gamepacks/" I have the game path set to "/games/generic/" & the base dir set to "/games/generic/base/" ``` /games/generic/base/ /maps/ /scripts/...
For reference: https://github.com/TrenchBroom/TrenchBroom/issues/557#issuecomment-442713996
> It could work by being able to quickly change what type of viewport one is (3D, or any of the 2D, etc.) You also currently can by default press...
When using the default 3d only view you can. When you switch to a 2 or more pane layout, only the 2D panes in focus can be cycled with the...
Yes YES please.. At least I need an autofit texture to face button option as like in NetRadiant. I end up wasting so much time in TB2 trying to fit...
Some day I'm sure.