dwa

Results 11 comments of dwa

> I'm not at home right now but IIRC the gui takes its colors from the same "array". Could you check that nothing is broken on that end? Do you...

> Sorry, I mean the recently added original gui, does it change after your patch? The idea is to keep the gui as faithful to the original exe as possible...

Yeah, I'm undecided on this. Talking to the navigator head (and also to Elaine just before the end credits) triggers a different, bigger font: ![scummvm-monkey-00000](https://user-images.githubusercontent.com/9024526/190458582-bd162261-363d-47a1-82e2-7b3b6d62d515.png) (here with my workaround). The...

Well, the purple text remains legible since it's highlighted in pink when you move the mouse over it. So I've changed this PR to use the same consistent colors as...

Well, personal preferences are a can of worms and that's what I'm usually trying to avoid. I like finding issues where the bug and original intent are (nearly) unquestionable. For...

Thank you very much for your input; I'm really looking to please every fan of these games as much as I can! 😊 So I've edited my PR again in...

Thanks for the merge! > So, wait, have we effectively decided that we want multiple checkboxes? I'm kind of out of the loop on this one I'm personally not a...

Nice enhancement! I wanted to look at this at some point, so thanks! Works well in my French CD version too: ![scummvm-monkey-fr-00000](https://user-images.githubusercontent.com/9024526/183382228-e623ec0d-3d09-4b1e-83f3-f1ba8225ed9a.png) > I don't have the Sega CD version,...

The purple-on-dark-blue color being quite hard to read, and the fact that the color indexes remain the same while the palette has been updated, hint at an unintended change in...

OK, thank you. > By the way, is there any non-English version of the talkie? I don't think official ones exist. There are some fan-made translation patches though, but they're...