ducalex
ducalex
The screen is redrawn 10x per second when idle. That's the only thing that's happening when the launcher is idle in the current version. You can tune the redrawing by...
I added averaging to retro-go a while ago that might help + the electrical changes you have made. Is this issue still relevant?
The stat and dirent structs are so annoying, it's always a pita to make portable use of it. It's now fixed in dev branch but you can make the change...
I've added thresholds to reach before the UI/console is updated, this eliminates the noise issue (well, it hides it). In other words: - the percent value will only be updated...
While you're working on this, can you check if you could use gamepad driver 3 and remove 5? They're basically identical and 3 has constants that should allow you to...
Sure but we could just add the block. I did it in https://github.com/ducalex/retro-go/blob/fc5d8bf92bc1e8921847d0a44fb71599ab429211/components/retro-go/rg_input.c But yeah that's your call, we won't do it. Is your PR here ready to review? You...
Don't waste your time if it doesn't work, it's only a few lines duplicated. Just let me know when this PR is ready to be merged :) .
This is not really relevant anymore and the build system has diverged too much for this PR. Still happy to merge fixes for your target if needed, just make a...
Regarding serial, it's possible that they haven't wired all the signals and you'd need to manually put the device in flash mode (like holding a button while powering up). This...
That's likely the wrong gamma curve. Maybe you can find the proper ones in the original source code, they're ili commands 0xE0 and 0xE1. Could also be the pixel format...