ducalex

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I can't comment on what would feel best on this device, but we certainly can add more layout options in SNES if that's the only blocker :).

No you're right, something went wrong when I merged the branches. It's not respecting the env.py files.

It should be fixed now! I guess I'll have to re-issue the release, the format was broken for MRGC-G32 as well. Good thing I hadn't advertised it yet :).

You're right making two builds would be annoying! It's also more confusing for the user. I guess we could add an advanced menu to tweak things like margins at run...

Esplay micro isn't supported. No reason it couldn't be, but someone will have to write the target file :) . The mrgc target is a good starting point, from what...

> @ducalex I noticed that it's possible to specify shoulder buttons in Retro-Go targets. Since this device actually has some, are the emulators set up to take advantage of them?...

> Edit: Since I actually know very little about how esp32 works under the hood, what defines whether or not a .fw needs to be in ESPlay format or not,...

> I'm very nearly done with the screen. It fills the display properly and everything looks great, but everything is still flipped across the y-axis. (So, right-side up but mirrored.)...

> Fw format: I flashed the stock bootloader again and, just for fun, tried flashing the g32 firmware. Still didn't work, but I got more that just the header match...

Can anyone attach a short video of the flicker, for reference?