ducalex
ducalex
> I like the idea. I've actually started the very same thing myself a while ago. Nothing to show though. I think I've now accomplished everything I wanted for this...
Anyone willing to review? I'm happy to make any changes needed.
> is there an update for the review? It would increase the family compability by a lot ;) It's been 5 months so clearly not a priority or maybe my...
> I like this approach a lot! Before we can get this merged (and the implementation to handle HTML files correctly and fixes the XSS issue I've discovered by briefly...
I can certainly split the code and add an authentication layer that can be shared by the servers, do something like: ```` package server: internal/server/auth.go some shared authenticator that handles...
Can you tell me your current retro-go version and do you know if the game worked on past versions?
Alright, it's not crashing for me but I do get a white screen and nothing happens. I've investigated and it's the same issue as in #40, so it's not an...
I believe I have fixed it but I want to make sure I didn't break anything else before releasing. Please try https://github.com/ducalex/retro-go/actions/runs/5928759465 (scroll to artifacts) and report any issues, especially...
In `base.sdkconfig` you can delete the entire `SPI RAM config` section, esp-idf should then default to a no PSRAM build. Make sure to run `rg_tool.py clean` after that. The launcher...
I did some testing to see where the panics occur and I don't think they'll be super easy to fix... I managed to get the launcher to run by doing...