ducalex
ducalex
So I've reviewed the PR and it's looking pretty good! Some points: 1. Some strings have trailing spaces. This is an artifact from when our dialog system didn't support alignment,...
Thanks for the changes, I don't see any obvious problem remaining :) I should have time to properly test the patch this weekend, after that it can be merged.
Everything seems to work as intended, nice work! I've made some changes to the PR (simplifications and catching some edge cases). Can you review and see if there's anything you...
> Latin-1 would be great ! If you want me to I can try to take a look at it If you want there is some explanation of how it...
Those all look good indeed! Since I'll have to test on the various devices I have for any font change and change of size can introduces subtle bugs, I'd prefer...
You need to place your WAD file in `/roms/doom`. You can find WADs online: https://duckduckgo.com/?q=doom+wad+file&t=ffab&ia=web You can also use freedoom: https://freedoom.github.io/download.html
The engine is built-in.
I can recommend the shareware version: https://distro.ibiblio.org/slitaz/sources/packages/d/doom1.wad > could you maybe make an mp3 player in retro go so i dont have to switch every time I have no plans...
The original problem seems to have been resolved so I'm closing this issue. But if you want feel free to open a new issue for your MP3 player feature request...
Assuming the youtube guy didn't modify my snes9x port too much and you use similar sdkconfig, then it's safe to assume that libretro-go is probably our bottleneck here. Presumably rg_display...