Alexis DUBURCQ
Alexis DUBURCQ
Have you tried on the latest genesis main branch ?
For the record, here is a simple standalone script that triggers the issue: ```python import torch import genesis as gs from hover_env import HoverEnv gs.init(backend=gs.cpu, precision="32", logging_level="error", seed=0) env =...
There is still something strange happening here. The Cartesian acceleration is exploding in a single step. This should not happen.
Basically, different solvers are used for different materials. You should have a look to hybrid entities example(s).
Related to https://github.com/Genesis-Embodied-AI/Genesis/issues/297
Related to https://github.com/Genesis-Embodied-AI/Genesis/issues/417
@Tryoe You should provide all the assets, otherwise it is impossible to help you.
@yar2001 I can confirm that this simple script is already failing. The mesh gets extremely distorted and "disappears". ```python import genesis as gs gs.init(backend=gs.cpu, precision="64", logging_level="debug") scene = gs.Scene( sim_options=gs.options.SimOptions(...
Here is the asset `"./Cube_Simple_SubD.obj"` with `.txt` extension instead of `.obj`: [Cube_Simple_SubD.obj](https://github.com/user-attachments/files/20413042/Cube_Simple_SubD.txt)
There is no reproduction script and this bug has likely been fixed since then. Closing.