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if it's not enabled, maybe it wouldn't have to create the worker. then again, there would be lots of awkward rewiring, looking over the code it's probably not worth it...

why not, the only thing is, a worker cannot be published through npm because workers are accessed by url, and you can't fetch from node_modules because it doesn't exist in...

sure, so i can create a cannon-worker repo on here and add you. i'd suggest better start from scratch so that we don't loose functionality by accident and i'd also...

alright, let's try. i've added you into the pmndrs/physics team

i think nothing at the moment is compatible with node 18, i can't run anything, bundlers, all out of order due to breaking changes in some low level ssl stuff.

we started to add it to three-stdlib, i noticed that the class has constructor side effects, for reference: https://github.com/mrdoob/three.js/issues/20575 i've added a connect method that pairs with dispose https://github.com/pmndrs/three-stdlib/blob/main/src/misc/Timer.ts that...

thanks @leonsbuddydave this finally worked. does this work for non input as well? can we add this to the outer drei/html div?

i've merged your commit to https://github.com/pmndrs/meshline

@spite @bryantcodesart @robksawyer @RenaudRohlinger has agreed to move it over to pmndrs https://github.com/pmndrs/THREE.MeshLine this way more devs will be able to maintain and merge prs. i've opted to make some...

i've merged your commit in https://github.com/pmndrs/meshline