Dr-J

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This was known when I scripted most of the quests involving these companions these, basically as said using item will always summon a new npc when if you use the...

Yes I know had not added those yet since other things need resolving before can be pushed anyway

well a several old world instances including dire maul only have a placeholder instance script which does nothing really ie https://github.com/TrinityCore/TrinityCore/blob/3.3.5/src/server/scripts/Kalimdor/DireMaul/instance_dire_maul.cpp and no instance headers as a lot of bosses...

working version ~~~sql SET @OGUID=XXXXXXX; DELETE FROM `gameobject` WHERE `id`=176907; INSERT INTO `gameobject` (`guid`, `id`, `map`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`) VALUES...

And now sets correct state on door so its smashed instead of opened

Confirm its not there on clean tc the sql above also adds it. Above sql should fix event but you need to provide a gameobject guid for the door

> Better to involve instance script here, SAI is not designed to work with instances in such cases > > ```sql > (11491, 0, 1, 2, 1, 0, 100, 1,...

yes was going to say with chests this works fine, to test start quest wandering shay or the sleeper has awakened once you have taken quest no need to actualy...

There’s a quest turn in event in sholazar basin which I scripted previously I’ve forgotten name of quest but turning in this quest causes phase change and currently you only...

Nope only present in camp there which hides flight master until 2 quests done. There’s no phasing related to area where Artruis is. Phasing works differently on retail to tc...