Darshan Phaldesai
Darshan Phaldesai
Co-authored-by: ferriarnus # Description Adds Vacuum Blocks - Vacuum Chest and XP Vacuum blocks supersedes #22 # Todo (Vacuum Chest) - [x] Work with hopper - [x] Model - [...
Resizing containers in a column or row is not intuitive/straightforward. https://user-images.githubusercontent.com/51489635/181934906-d7fc02a7-1599-44c1-8ac5-602e0db59624.mp4 As you can see from this, trying to resize one container leads to size change in some other container....
Hello! I have been keeping my eye on the project for a [while](https://github.com/smolck/uivonim/issues/36) now and had very high hopes from it as it would've been the perfect editor for me....
I would love if there was a condensed version available with lesser spacing between letters/characters (the width of characters are fine). For example, you can look into something like Iosevka...
# Description Adds the Vat block! Closes #143 # Todo - [ ] Block functionality - [x] IFluidInteractive - [x] ~Recipes~ - [x] ~Swappable modifiers~ - [ ] GUI -...
update signature and add `@override` to call the correct `randomTick` method. Fixes #2001
`LivingStats` tag now contain a boolean `evolved` that stores whether the Item has evolved or not. Living evolution ritual now simply calls the `setEvolved` method in `LivingStats` which updates the...
Fixes #1982 adds a variable that caches the reference to DimensionDataStorage and updates savedDatahandler when references are updated
1. Replaces the old license text file with a markdown one for better legibility and structure (GitHub should identify it properly now) 2. Change all in game license references to...
currently the event fires with empty inputs array due to how ArrayUtils work. Using lists is also easier to understand. `ArrayUtils.add(inputs, stack.copy())` doesnt add to existing array rather returns a...