Dominik Moritz
Dominik Moritz
Ah, I missed that. https://github.com/vega/vega/pull/3843#issuecomment-1854831347. @mcnuttandrew did you make the necessary adjustments? If not, let's just copy.
I would prefer an import over copy but I don't know what the adjustments in place are.
@mcnuttandrew could you wrap up this pull request since there has been a lot of work around it already?
Should we make in the stream until that's released? I think the scheme doesn't change often if at all.
What's the performance impact of running `toStream` for every scheme? If we put the compiled strings in the code, we don't have to run the method every time Vega is...
Okay. Then let's wait for https://github.com/d3/d3-scale-chromatic/pull/51 and then merge this.
Vega already supports 3D (even though not officially). You can just pass z and depth encodings to Vega and it will pass them right through. The new version of Microsoft's...
CC @stevendrucker
@danmarshall Will you make your renderer open source?
The new Sanddance uses Vega for 3D visualizations.