dxvk
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Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine
### Software information Dragon Marked for Death (1149440) Arch Linux ### System information - GPU: RX 560 - Driver: Mesa 20.0.0.4/LLVM 10.0.0 - Wine version: Proton-5.0-6 - DXVK version: 1.5.5-21-g3d52ab36a...
WINED3D + PROTON_FORCE_LARGE_ADDRESS_AWARE=0  DXVK  ⚠️ With WineD3D + PROTON_FORCE_LARGE_ADDRESS_AWARE=1, the halo light is missing too! ⚠️ I can't test with DXVK + PROTON_FORCE_LARGE_ADDRESS_AWARE=0 because I have a black...
sags in places fps ### Software information Blood Rayne, high settings. ### System information - GPU: Radeon RX 590 - Driver: RADV ACO - Wine version: Proton 5.0-10 - DXVK...
When playing Alan Wake using DXVK on Windows, when looking in some directions there are flashing lights at the top of the screen, and some frames are black or a...
The game starts up with a black screen, after a few seconds it crashes, I even tested with the latest development build and still no results. Tested with 1.9.1, it...
The game has lighting/texture? issues and reflection issues (green tinge on skin, blood eyes, red light reflection on water, etc.). Also particles issues on some enemy attacks (black box around...
Good day. There is a problem starting this game with DXVK + dgvoodoo2. The game starts launching and then crashes. If run only with DXVK or dgvoodoo2, then everything works...
It appears DXVK has memory allocation issues with this application using SteamVR, resulting in either a crash or hang:   Unlike **Windows 10** the application also fails...
New version 11.1 Also instead of using not so effective xz, please rather point users to using `apitrace repack -b` which enable brotli compression (or see https://github.com/apitrace/apitrace/issues/656#issuecomment-621347127 for other compression...
The player character's body model is ghostly transparent. ### Software information F.E.A.R. max settings. FSAA = off, Soft Shadows = off. ### System information - GPU: GTX 1080 Ti -...