Dennis Beatty
Dennis Beatty
Right now if I have an unsaved buffer and I save a different buffer, then `mix format` will replace the contents of the unsaved buffer with the contents of the...
Rather than just assume that everyone wants to play all the levels every time they play, allow the host to choose any levels to remove so that the game can...
It would be great if there was rudimentary chat so that players could trash talk and stuff while playing.
**Is your feature request related to a problem? Please describe.** In order to make it possible for others to be able to play, it would be great if we could...
We should probably add a bunch of telemetry events for better observability: - Every time a game is created - Every time a game is joined - Whenever a new...
Whenever a player attempts to join a game that doesn't exist, the live view process appears to be crashing. We should handle that crash and display an error message. I...
Make sure the player whose turn it is is the one doing each action inside of the GameServer so that we know no one is doing anything they aren't supposed...
If the player ID provided doesn't exist in the game with the join code provided, the player should be redirected to home screen
Thanks for creating an amazing library that makes clustering so much simpler! Kubernetes has the ability to `watch` a given resource. When it is watched, the transfer encoding is set...
This error was received in Sentry: ``` MatchError: no match of right hand side value: [] File "lib/level10_web/live/game_live.ex", line 32, in Level10Web.GameLive.mount/3 File "lib/phoenix_live_view/utils.ex", line 391, in anonymous fn/6 in...