Diego Marcos
Diego Marcos
Yeah. it's on my radar. thanks
I would just add it to `hand-tracking-controls`. Maybe a property `micogesturesEnabled` to toggle. I assume other vendors will implement same / similar gestures. can split per vendor later if it...
Would be cool to have the Connect Four game or similar as example
> from my perspective its to early to add this in the main branch, better to external git, ther eis a lot of discussion going on to bring splats to...
> It would be very exciting to see A-Frame adopt 3DGS, even as part of an extras/experimental package. And A-Frame implementation of @mkkellogg's Three.js 3DGS viewer might be a better...
> > My goal is to first have a minimal and performant implementation that we can later use as a base for more complex stuff. I would love to later...
I limited the number of splats rendered at any given time by adding the follow statement in [line 532](https://github.com/aframevr/aframe/pull/5658/files#diff-e4515112be40fec1b8989e3765af7a0b49c61b7f1f53b0d30092554a17df8356R531) ``` if (validCount > 150000) { break; } ``` We can...
Any example of mkkellog working at least 72fps on Quest? At this point broad support of formats, or spherical harmonics are not top priority. Just interested on compelling examples that...
Colors of the hello world look same as before after applying the intensity scale factor
> We could keep the physicallyCorrectLights property on renderer just to add a condition in the light component. But we should remove the lines > > https://github.com/aframevr/aframe/blob/2aca98cbbc5f1f03431ce07f107709baa1718df8/src/systems/renderer.js#L38-L40 > > and...