David Lannan
David Lannan
I have been trying a number of ways to override the "castRay" method in this and passing the structure into the vehicle setup. I haven't yet had any success, and...
A 3D resource loader using the gltf model format. Load in meshes, images (textures), shaders (if in gltf or pbr for default) and possibly scene features like Cameras, Lights and...
Hi, Im working on a live Web interface with Arduino and Im looking for a 'simple' programming system that can allow people to interface web/arduino quickly and easily. I see...
I have tried installing this multiple times (removing other addons etc) and only end up with yellow flashing fullscreen and failure to boot. I remove the clock, and everything works...
**Describe the bug (REQUIRED)** When attempting to setup and build the engine on a Win11 PC (dual Xeon with 128GB ram and RTX2070) the build fails when executing this portion...
The current sync tool adds a root node with a rotational transform to get the Blender world space into the Defold world space. The problem with applying a complete transform...
The lighting in Simple PBR is essentially the same as the Defold default model lighting - very rudimentary. It is intended that up to 4 dynamic lights are supported. With...
The current animation export is messy and can be difficult to get right with multiple animations within a scene. The goal is: - Output meshes individually. And identify animated meshes....
Recently upgraded from v1.7.0 to v.1.8.0 and since then Ive had some issues importing some gltf files. I tried importing them from my Defender exporter (from Blender) and then attempted...