David Hoese

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@neurochen you mentioned that you see the same issues with just the SceneCanvas? I don't see that, the SceneCanvas by itself performs the same as the regular Canvas as I...

How are you plotting with the SceneCanvas (without the Fig)?

My only guess is that the SceneCanvas isn't creating extra Visual objects or spacers to make the subplots fit into the grid. The plotting API may be doing that, but...

> too slow What is slow? How can you tell? Does it run reasonably fast when run locally on another backend?

As mentioned in #2211, the EGL issue seems to be EGL not being properly installed or configured. It is hard to guess because you haven't provided much detail.

I'm not sure I understand the problem. You seem like you are passing the verts/faces/colors just fine. And also please try running your code locally with something like the PyQt5...

I guess this can stay open but there are other issues with similar topics like #1985.

I'm removing the milestone for this issue and #799. There is no description on these and I'm not completely sure what they are meant to cover.

I think they if I had to guess as I don't think anyone has touched the collections since they were copied from glumpy. Both of these issues are meant to...

Collections as a concept of creating a single OpenGL Program with a lot of separate elements (a ton of spheres) that performs well and doesn't make it difficult for users...