Jaanus Varus
Jaanus Varus
- `three` version: 0.142.0 - `@react-three/fiber` version: 8.0.27 - `@react-three/drei` version: 9.14.3 - `node` version: 18.3.0 - `npm` (or `yarn`) version: 8.11.0 ### Problem description: When using GizmoHelper with TrackballControls,...
Entering fullscreen mode using _ALT+ENTER_ will crash any sample. This is also an issue in the original C++ samples: https://github.com/d3dcoder/d3d12book/issues/2
Changing MSAA state using _F2_ will crash any sample. This is also an issue in the original C++ samples: https://github.com/d3dcoder/d3d12book/issues/3 Edit: The following [pull request](https://github.com/d3dcoder/d3d12book/pull/11) provided some fixes when it...
Ssao map is rendered incorrectly in the _21-Ssao_ and _23-SkinnedMesh_ samples. This is a typo made during the porting process.
GPU waves disturbance not triggering in _13-SobelFilter_ and _13-WavesCS_ samples. This is caused by a typo made in the porting processing.
This is a tracking issue to support latest Vulkan v1.1.79. Progress is measured in terms of new commands added or existing commands promoted from an extension namespace to core or...
As was raised by @AdvKern in https://github.com/discosultan/VulkanCore/issues/5, none of the Android samples currently work. I've found two issues using the latest stable Visual Studio 2017 and Xamarin.Android tooling: 1. NuGet...
There's an issue where the particle simulation on Android does not work properly on initial startup. It's probably due to invalid handling of the app life-cycle. Current workaround to get...
Currently most Vulkan handle types are created through their parent handles: ```csharp var device = physicalDevice.CreateDevice(createInfo); ``` With the exception being *VkInstance* since it is the starting point to using...
I went over the documentation but couldn't find any operators to turn a "cold" stream to a "hot" one. For example, given the following code: ```py import asyncio from aiostream...