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Changing MSAA state will crash

Open discosultan opened this issue 9 years ago • 1 comments

Changing MSAA state using F2 will crash any sample. This is also an issue in the original C++ samples: https://github.com/d3dcoder/d3d12book/issues/3

Edit: The following pull request provided some fixes when it comes to handling MSAA, but the state change still fails when creating a new SwapChain.

discosultan avatar Aug 22 '16 16:08 discosultan

Hello, my Msaa is still broken. Following this Answer another aproach for msaa swapchains is suggested. Do you think, implementing SimpleMsaa would work with your code?

Regards

vfib avatar Jul 09 '18 16:07 vfib