direwolf420
direwolf420
### Version Latest 1.4-stable ### OS Windows ### Platform Steam ### This bug affects Mod capability as a Modder ### Description in 1.3, the equivalent to the `ModTree.SetTreeFoliageSettings` hook used...
### Version Latest 1.4-stable ### OS Windows ### Platform Steam ### This bug affects Mod capability as a Modder ### Description Opening "Mod Sources" or pressing "Publish" on one of...
### What is the new feature? Makes `Mod.AddContent` return true if the load succeeded, false if not. `GoreLoader.AddGoreFromTexture` was also adjusted to reflect this as it's just a wrapper around...
### Description I originally made a #807 Double jump PR for 1.3.5.2 to explore the possibility for modders to easily add double jumps that are compatible with each other, Due...
### What are the changes to ExampleMod? Port of the "AnimatedLoom" example from 1.3 to 1.4. The example shows how to replace a vanilla texture and add animation to it,...
1.4 changed the way it declares buff immunity on npcs: ```cs //Don't set immunities like this as of 1.4: NPC.buffImmune[BuffID.Confused] = true; immunities are handled via dictionaries through NPCID.Sets.DebuffImmunitySets ```...
### Do you intend to personally contribute/program this feature? No ### I would like to see this change made to improve my experience with Gameplay as a Player ### Description...
### Version Latest 1.4.4-stable ### OS Windows ### Platform Steam ### This bug affects... Mod capability as a Modder ### Description A common way modders use `OnSpawn` is to apply...
### Version Latest 1.4.4-stable ### OS Windows ### Platform Steam ### This bug affects Gameplay as a Player ### Description If a modder's world IO is not properly coded, and...
### Do you intend to personally contribute/program this feature? No ### I would like to see this change made to improve my experience with Mod capability as a Modder ###...