Diego Penha

Results 18 issues of Diego Penha

Hi! I've been using this buildpack for over a year now, but these last months, I can't seem to deploy. Everytime I get this error on the build log: ```...

**Which demo project is affected:** godotengine/godot-demo-projects/tree/master/3d/platformer **OS/device including version:** _ **Issue description:** The project is tagged as 3.5 at the asset store, when it has been updated to version 4...

bug

In order to balance level 3's difficulty, a good thing to do would be making the bat's eye glow in the dark, so the player can anticipate it's movement a...

enhancement
enemy

Implement bats on level 2 as an introduction to level 3's difficulty, or create an intermediate level between 2 and 3.

enhancement
level

- Make Dude's movement more smooth - Add jump sprite

enhancement

Tried it on Windows 10 x64, dual screen, didn't work, does anybody know what might be causing this? Is this pack compatible with Windows? Here's the error: ``` (node:9516) UnhandledPromiseRejectionWarning:...

It would be kinda like a second "bag", but you can only access it when talking to a "banker" npc. By touching the npc, the following thing happens: ![image](https://user-images.githubusercontent.com/31022286/129031331-9788f9a4-b37e-4e7a-906f-5ee02a3232b4.png) _your...

new feature

A new sprite that behaves like an NPC. Use [Mytklash's flower](https://github.com/tiny-devs/tiny-dungeon-online/blob/master/server/entities/npcs/passive/gnomes/mytklashsFlower.ts) as an example. To create an NPC just follow [this](https://github.com/tiny-devs/tiny-dungeon-online/wiki/Adding-a-new-NPC)

good first issue
graphics

Not important but super fun. ![image](https://user-images.githubusercontent.com/31022286/176788322-13806571-aa52-470a-930e-b19c831e82b3.png)

enhancement
new feature

Ontop of HP bar maybe? Could be a 2x2 rooms view with a mark on the room the player is in. Sugested by: xulhal

graphics
new feature