Antonino Di Guardo

Results 391 comments of Antonino Di Guardo

With the current code (not my changes) I also verified that `Pacific Rift` was the only game having no issue if using `Recompiler ASMJIT` or . Just in case Async...

> > Any games here that actually crash with the setting in default state? > > I enabled the “Disable Asynchronous Memory Manager” option in the debug menu and it...

@Bobble80 yes thanks. Possibly for both Async MM enabled (default) and disabled (from `Debug` tab)

@MarioSonic2987 it seems also #16835 has to be added to the list

> Testing needed with [#17249](https://github.com/RPCS3/rpcs3/pull/17249) Motorstorm Pacific Rift and Split/Second still broken

yes, this is for sure one hot issue still open and probably affecting more games than the ones reported

if you are on Windows try if the attached binary fixes your issue. Make a copy of your `rpcs3.exe` first and then replace your `rpcs3.exe` with the attached one. [rpcs3.zip](https://github.com/user-attachments/files/19816949/rpcs3.zip)

@JimScript surely still an issue, but please provide an update

yes, it seems the source code for water effects has been made available for Resistance 2 so hopefully it also covers all Insomniac games and could be integrated in the...

the issue is due to a no more physical memory available in the lv2 memory container. More specifically, the check at line 129 in `sys_memory.cpp` will fail and a CELL_ENOMEM...