► D i 5 7 i n c T ♪ [ılıl.lılı.ıllı.lııl] ♫
► D i 5 7 i n c T ♪ [ılıl.lılı.ıllı.lııl] ♫
https://github.com/hzqst/MetaHookSv/assets/3608544/8d71cab9-a188-4cf3-aba0-53c71ee297ec https://github.com/hzqst/MetaHookSv/assets/3608544/a22a4268-c5ba-4b0a-91c9-4328ccfc28af https://github.com/hzqst/MetaHookSv/assets/3608544/972c34f8-c981-4b12-a649-91c9cfa0322a Also, probably related(notice how the ragdoll just teleports): https://github.com/hzqst/MetaHookSv/assets/3608544/a15bf3d9-2672-4865-8bd3-87e4f8acda02
The video kind of explains it all but if you need more info just ask please https://www.youtube.com/watch?v=rasT_kNiJxM

Despite the error dialogue popping up, the game continues to run fine if you don't close the message. 
If server gets empty or players join after plugin auto extends map because of no votes based on the settings, they will play a 45 or 60 instead of the...
As far as i understood, it should make get_user_authid in AMXX return a fake steamid for stats saving. It seems to not be working. > --------------------------------------------------------------------------- > "B4Ng4L4U" "BOT" "127.0.0.1"...
I have **yb_quota_adding_interval 1.0** [yapbjoin.zip](https://github.com/yapb/yapb/files/14762137/yapbjoin.zip)
Thinking it could run decently if ran on a low resolution and with FSR enabled. Thank you for this project :)
It can also be optimized by using get_players instead. ``` stock get_players_num(ignore = 0) { static maxplayers; if(!maxplayers) { maxplayers = get_maxplayers(); } new pnum, team; for(new i = 1;...
