Rodney

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> Is it really a good idea to hardcode with an AAC value when in the future (while ignoring FTL) using an Opus encoder will be possible for recording, SRT...

> Filters tab is a bit cramped now for source types that support both audio/video filters and effect filters. As a pure hypothetical question, how feasible is it to have...

Based on off-chain feedback translation is a potential issue. My idea would be: - Add `translation_key` and `title` properties to JSON - Provide translatable generic messages, like `%title% may require...

This is now implemented as such, the JSON had the following two keys added: ```json "name": "Chrome", "translation_key": "Compatibility.WindowCapture.BitBlt", ``` This key is then looked up in the translation file:...

Rebased on master with the following changes: - Removed labels (as discussed off-chain yesterday) - Added explanation of severity labels to schema - Squashed commits

Yeah I didn't consider the "any" case. I fixed that now (Also added GTA:SA and SAMP entries based on Discord discussion).

Based on Flaeri's feedback: - Removed Valorant (seems to be no longer reuqired, possibly never was) - Added generic Electron entries to BitBlt Window Capture and Game Capture + Window...

~~I would quite like at least 79bd265223db10c550a9267994ed426d4dcfe1b6 and 841a1e28f6fb5131b36639d8952faa8807ff217b to be picked to the release branch when merged.~~ I misunderstood the impact. Seems like we're actually fine 😅

With the last two comments I switched from using zlib to using zstandard for compressing the JSON body of the patch manifest request and removed zlib entirely. The manual gzip...

Note for CMake stuff: zstd outputs `zstdConfig.cmake` and `zstdTargets.cmake` which become part of obs-deps once that PR is merged. When I was building locally CMake was able to automatically pick...