Dedmen Miller
Dedmen Miller
1.55 is last definition file. https://github.com/intercept/intercept/blob/master/tools/unary_definitions.txt#L3 After my PR's are merged I'd say we'll sort the uncategorized stuff first. Then we can add the rest of the more important wrappers.
Some weird things happened with the pointer list update to 1.68. Some easy stuff like https://community.bistudio.com/wiki/channelEnabled or https://community.bistudio.com/wiki/tvSetPictureRightColor wrapper was `tvSetPictureColorRight` but also https://community.bistudio.com/wiki/tvTooltip This function takes scalar and returns...
#134 get's our wrappers up to 100%. Will be merged into develop today. And will probably land in master tomorrow. Now what will we do with this issue? Update it...
TFAR has servername/serveruid/channelname/channelid I don't like IP. usually you don't actually need a actual IP. And.. privacy/safety. What if user is not on your server, but some other server, you...
> What is blocking right now? The open comments and merge conflict
The Variable function also allows for this ```c++ auto someGlobalVar = Variable("someGlobalVar") = intercept::sqf::player(); ``` which will assign a value to a SQF and a C++ Variable. And much more...
ppEffectAdjust parameter is dependent on the type of ppEffect it's used on. So we should probably just make a templated helper class for ppEffects and specialize it for each effect...
That would be a Unit/Man class. As set_pos and stuff are not unique to Player itself. The player is only the Unit that is currently possessed by the player.
```c++ class Player: public Unit { public: Player() : Unit(sqf::player()) {} } ``` I'll try to get some UML going. I started something at https://www.draw.io/#Hdedmen%2FinterceptHelpers%2Fmaster%2FVehicleUnit.xml That is connected to a...
What about women? Or dogs. or UAV controllers. Okey a dog also isn't really a Person. Man is a config class that is commonly used as a parent for a...