Davide Cristini
Davide Cristini
Hi @Z2Y I'm having a similar issue with Phaser 2.9.4, do you remember how you fixed it?
Hi @Iftahh, thanks for taking time explaining your suggestion! I would split the problem in 2 separate issues: - generic loader stages (this issue, harder to solve) - improving `pre_start()`...
It would be nice to make an example project to showcase how to integrate Fancy Fades, however I'm not sure it would be a good idea to integrate it directly...
Hi @Pinpickle the issue is happening to me as well. I made a PR in which I tried to use refs and recreate/dispose objects whenever the effect triggered, however it...
> And users can add webpack loader to convert all gltf imports to urls, and automatically compress and upload it to CDN, attach a hash to the name, add infinity...
Upgrading this project to Godot 4.x would be a big task. I would be glad to see it happen at some point, but it's not a priority for me currently,...
@Glavin001 thanks for sharing your solution. Is someone already working on a PR @drcmda ? If not, I could give it a try.
Updating the npm version would be really useful since this loader works like a charm with Webpack based projects! Many Lygia or NextJS(+ r3f) users would benefit from it. PS:...
I found a fix :smile: see here : https://github.com/libretro/RetroArch/issues/228#issuecomment-189686206
Is there any hope to see this extensions ported to the new WebExtensions API ?