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in IOS safari sound keep in silence after visibility change

Open Z2Y-zz opened this issue 6 years ago • 5 comments

  • A bug in the API:
    • Phaser version(s): 2.11.1
    • What should happen: sound should play
    • What happens instead: can't play any sound, the audio context's state is running

maybe unsetMute not work correctly when visibility change

Z2Y-zz avatar Nov 02 '18 05:11 Z2Y-zz

What causes the visibility change?

samme avatar Nov 03 '18 18:11 samme

What causes the visibility change?

press the home button, and then switch back to safari

Z2Y-zz avatar Nov 05 '18 08:11 Z2Y-zz

Hi @Z2Y I'm having a similar issue with Phaser 2.9.4, do you remember how you fixed it?

davcri avatar Nov 06 '19 10:11 davcri

@davcri what does game.debug.sound(…) show?

samme avatar Nov 06 '19 19:11 samme

#667

samme avatar May 28 '20 03:05 samme