danielzhong-bentley
danielzhong-bentley
This pull request addresses the issue where the current Ambient Occlusion (AO) implementation has a noticeable "glow" effect. To resolve this, the following changes have been made: 1. **Changed Default...
https://github.com/orgs/iTwin/projects/37/views/26?sliceBy%5Bvalue%5D=danielzhong-bentley&pane=issue&itemId=106823705&issue=iTwin%7Citwin-graphics-backlog%7C653 Previously, when a Schedule Script changed, it would trigger a **full tile tree reload** by creating a new tile tree owner. This PR attempts to **refresh only the affected...
**This PR fixes the following bug:** When loading a saved view that includes a **hidden iModel** intended to drape onto a **GLTF**, the draping sometimes doesn’t work. However, it works...