Daniel Avila (Open to work)
Daniel Avila (Open to work)
Hey @hkfb, I've worked on the issue and have a few questions before moving forward. I found the part of the code that creates the displayed behavior: https://github.com/equinor/webviz-subsurface-components/blob/master/typescript/packages/subsurface-viewer/src/components/Map.tsx#L829 (Changing the...
I created a pull request to solve the issue, taking the feedback into account @hkfb. https://github.com/equinor/webviz-subsurface-components/pull/2655 I had to change some parts of the tests (I don't know if this...
Hey, I made an attempt to fix the issue. I added a new boolean prop to prevent the injection of the redout overlay (I didn't implement the callback, though). I'll...
@w1nklr Thanks for taking the time to show the big picture about this issue. I think I should study the component further based on what you mentioned and implement other...
@Anders2303 I tried to solve this issue; I would appreciate any feedback or perspectives. https://github.com/equinor/webviz-subsurface-components/pull/2662
> [@danielsantiago1002](https://github.com/danielsantiago1002) could this be of interest for you? Yes, I can give it a shot. Going to start working on that.
Hey @hkfb, I've been looking into the issue and came up with a possible solution. https://github.com/equinor/webviz-subsurface-components/pull/2657 - One approach is to extend the classes related to the view controllers (OrbitController...
@hkfb I ran additional tests and searched for similar issues. Found this issue, which may have some similarities: https://github.com/visgl/deck.gl/issues/7158. It seems the bug might be due to a conflict between...
@hkfb done. Added the new story with its snapshot (I had some issues reproducing the double-click zoom behavior; for some reason it didn't work for me.). I await your feedback....
@hkfb I made changes to the test. Because the implementation of the mouse wheel event was a bit complex, I implemented the example using the keyboard (making changes to the...