daid

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At our latest test run, this was noticed as well, the icons right now help a bit, but took too much thinking when the ship was rotated. I will see...

(I can do mouse overs, but that won't fix our setup)

The crash bug should be fixed on master, and can be prevented by clicking on the text field after pressing send/return. Other bits I will have to investigate

Alt+enter does full screen toggle, which is the classic standard for it.

Guess this happened when we moved to SDL2. Not sure how to prevent/fix it. The headless version is a hacky piece of mess...

The minesweeper was always indented as a placeholder. But life did kinda catch up with me and never found time to replace it. However, the reasons why I picked it...

Maybe I'm stupid, but I never really understood the hacking game of freedroid. It felt "random" to me... I do like the "top" part of the concept, taking over multiple...

I like it that most of the rest of the game explains itself pretty quickly. (If you are not afraid to press buttons). I'm not a fan of needing messages...

I know currently operations crashes when a ship is destroyed in that version (it's fixed in master), which I think is what the dump is also pointing at (don't need...

like, what was the person viewing when the game crashed? The 3/4 player "operations" view crashes in the current release when your ship is destroyed, but I didn't check all...