David Capello

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Hi @infamoussabre, thanks for the video. Just in case do you have two devices connected in your notebook? e.g. mouse + stylus. Is there one position for each pointer device?...

Probably multilines userdata / textboxes will be pushed a little into the future (not in the first beta).

Some details about this (next week I'll be able to check this with more details): 1. @Gasparoken you said: > It looks like this happen only when wintab32 library is...

This was reported recently in an internal ticket (https://igarastudio.zendesk.com/agent/tickets/6016) and in #3879 (the forum: https://community.aseprite.org/t/prevent-default-stylus-behavior/17687). I'll push a fix to disable the visual feedback which will solve #3879 and might...

I'll merge this as it is because it fixes #4352. As a future task we'll have to implement these commands for batch processing but it's unrelated to this fix :+1:...

Hi @uzeeyo, I wasn't able to reproduce this with this example: ```lua app.sprite.palettes[1]:saveAs('c:/Users/David/Desktop/temp.gpl') ``` Probably you are trying to save in a folder where the user running Aseprite doesn't have...

Hi @JosefKuchar, no I'm not working on this in case you want to take a look at this issue.

@JosefKuchar as a note, I think this option should be inside `Edit > FX > Noise` menu

Already an user is working on this: * https://twitter.com/TackRadGames/status/1058527300449378305 * https://el-falso.itch.io/aseprite-lua-scripts

Hi @Catalyst-42 thanks for reporting. The rendering issue is a known issue with our sprite sheet/bitmap fonts format. Didn't know that macOS does an Unicode NFD ([Normalization Form Canonical Decomposition](https://en.wikipedia.org/wiki/Unicode_equivalence#Normalization))...