cz-dev-ge

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Additional Information: After manually setting the absolute path, this error cannot be reproduced anymore - even when removing it again.

I guess you are right. I forked this repo and upgraded it to MonoGame 3.8.0.1375-develop, .NET Core 3.1 and C# 8 (see [here](https://github.com/georg-eckert-zeiss/monogame-framework-wpfinterop)) and the flickering is gone for good...

Unfortunately there is a [bug in 3.8.0.1375-develop](https://github.com/MonoGame/MonoGame/pull/7184) which prevents the included FBX from being imported - so that part is broken for now. A fix is already merged upstream but...

Great news : ) Thank you for your work.

Yeah. Same here. : ( I looked into it. Definitely not an easy fix.

I am interested in this, too ; )

I too get a problem with the square brackets: ```xml ``` Which becomes the following when launched from the MSI: ```xml ```

Same here. After looking into the code I assumed that `nq` or `null` is the default, but I too get quoted paths resulting in double-double quotes in my commands if...

The hash is great. Thanks for that information. But it would be great to have actual release notes. Like just a list of all commit messages since the last release.