Regan Green

Results 9 issues of Regan Green

I know this project is more likely than not defunct now, however this is a problem that should be fixed for later projects if possible. Shader compilation can fail depending...

Bug

As the title says, the input and judgement system doesn't work correctly due to the usage of pixels for judgement and miss checks instead of timing. This causes very unstable...

enhancement

Game Over screen does not currently work. Will be reworking it.

bug

Currently, building SMPSPlay requires some odd shenanigans with having to build libvgm separately, and having to pass in the include directory into the main CMake command. Since the SMPSPlay libvgm...

This implements the following openfl pull request: https://github.com/openfl/openfl/pull/2679 NOTE: This is a draft as the above pr hasn't been merged yet. This is also causing the tests to fail currently.

Improvement
New Feature
OpenFL / Lime

Currently, roblox-ts transpiles the modulo operator directly to a Lua modulo operator. This is an issue as in Lua, the modulo operator will always return a positive value, while TypeScript...

This PR adds a controller rumble method to the ui/Gamepad class. At this time, it only implements the native/SDL2 backend. HTML5 should be simple as well, although browser support for...

This implements the following lime pull request: https://github.com/openfl/lime/pull/1739 NOTE: This is a draft as the above pr hasn't been merged yet. 

There is some apparent memory corruption when going between pre-made parks.