Kevin P. Wilson

Results 8 issues of Kevin P. Wilson

**Describe the bug** Essentially, every (Linux) computer I have tested with either kind of controller, wired or Bluetooth, exhibits the same problem after 3-5 minutes: The controller (and the mouse...

Type-Bug
Subsystem-Input

Here I will make a tentative list: 1. milkable animals (implemented in PR #227; see issue #224 ) 2. mining locations 3. troll-shakable trees 4. `aggmob` (etc.) in different colors...

One relatively low-tech way to solve this problem: Edit the flag images so that the icons are not all in the same corner of the map tile; ensure that they...

Here is my monster respawning time-domain tuning patch. My server at doom.catenarygrove.net has had this patch applied for some time, in various forms, as I tested and improved it. What...

Game controllers are well-supported in Odamex already. We can do better! Controllers don't have enough buttons to map the number keys used to choose specific weapons, so the only available...

Type-Feature
Component-Client
Subsystem-Input

At least on Linux (I am ignorant to how it works on other systems), `libsdl2` is used by Odamex to communicate with game controllers, via a very nice generalized interface....

Type-Feature
Component-Client
Subsystem-Input

Sony DualSense 5 (_i.e._ PS5 controllers, and perhaps others of which I'm unaware, have a built-in speaker that is used on the console to play sounds that might occur close...

Type-Feature
Component-Client
Subsystem-Sound
Subsystem-Input

**Describe the bug** I've been maintaining a patch (PR 897; monster respawning time-domain tuning) using _e.g._ `git diff upstream/stable > monstersrespawn.patch`. When attempting to apply my patch to the release...

Type-Bug