cu-kai

Results 55 comments of cu-kai

I always play in Wayland mode and occasionally notice dropped frames but this seems consistent with the FPS counter dropping also. I have a high refresh rate monitor (144hz). I...

The listplayers alignment bug is fixed however the RmlUI text is still broken, seems like changing colours removes some space from the text.

> > > We have g_teamForceBalance to prevent the players from joining in an unbalanced way > > > > > > Do we, really? Counting players does not give...

Can we merge this and look at how to improve performance later without removing useful features? Of course somebody will also need to look at #2986 again.

Here's my analysis, based off my own experience as well as the current NetRadiant documentation. I might add to this later. As far as I can tell, all of the...

Note that I also only spoke about entities I have experience with. With the above in mind @illwieckz, should I be using `gfx_portal_camera` going forward?

> > Currently `sensor_creep` suggests there must be creep nearby (where building is allowed), but this mechanic was abolished some time. Does this entity even do anything in current code?...

I don't plan on doing any map releases until the portal fixes are live, hence the question.

Also seems to happen if a building is removed by a `func_train` entity as this entity has a special way of killing (and instantly removing) buildings blocking its path.