cu-kai
cu-kai
I always play in Wayland mode and occasionally notice dropped frames but this seems consistent with the FPS counter dropping also. I have a high refresh rate monitor (144hz). I...
Fixed in 0.54.0
The listplayers alignment bug is fixed however the RmlUI text is still broken, seems like changing colours removes some space from the text.
> > > We have g_teamForceBalance to prevent the players from joining in an unbalanced way > > > > > > Do we, really? Counting players does not give...
Can we merge this and look at how to improve performance later without removing useful features? Of course somebody will also need to look at #2986 again.
Here's my analysis, based off my own experience as well as the current NetRadiant documentation. I might add to this later. As far as I can tell, all of the...
Note that I also only spoke about entities I have experience with. With the above in mind @illwieckz, should I be using `gfx_portal_camera` going forward?
> > Currently `sensor_creep` suggests there must be creep nearby (where building is allowed), but this mechanic was abolished some time. Does this entity even do anything in current code?...
I don't plan on doing any map releases until the portal fixes are live, hence the question.
Also seems to happen if a building is removed by a `func_train` entity as this entity has a special way of killing (and instantly removing) buildings blocking its path.