crystalct
crystalct
I think you have to rewrite this PR because Makefile.libretro was a bit "raped". Start from current and clean Makefile.libretro and add only the part concerning the IPF support.
@twinaphex and @pkos this is my clean version of IPF support: [commit IPF](https://github.com/crystalct/hatari/commit/245e1a126f8920cc7f6fbb582fdc9fd110de7a30) It works on PS3 usage: `make -f Makefile.libretro platform=ps3 capsimg=1 capssrc=PATH_TO_CAPS_SRC` caps src folder structure is taken...
If your target is a windows retroarch then follow this: https://emulation.gametechwiki.com/index.php/Building_RetroArch Choose if you want a 64bit or 32bit versione and try to compile just a core, not all retroarch....
Ok for windows isn't so easy....... use sources from `capsimg_binary` inside `ComLib.h` change ``` #define ExtSub extern "C" DllSub #define ExtVar extern "C" DllVar ``` to ``` #ifdef __cplusplus #define...
Many samples still written for PSL1GHT V1.... so there are some errors..... Try to compile samples from here: https://github.com/crystalct/tiny3D
Wait wait wait.... the request is only for Magic Desk using 16k config. The other 2 variants of Magic Desk 2 are cartridge types already known. Magic Desk 16 Kbyte...