crystalct
crystalct
Unfortunately, with the old FBneo (and retroarch) sources I was only able to get the background to work, but not the sound. Unfortunately for the sound it seems that we...
@barbudreadmon and @dinkc64 I recompiled sources and Dinotpic start in balck screen, but if i change Dipswitch QSound from On to OFF and restart core, Dinotpic starts, but with no...
In those case you have to delete retroarch.cfg and retroarch-salamander.cfg from /dev_hdd0/game/RETROARCH/USRDIR and restart retroarch
Only cores 1.10.0 work correctly 
https://www.psdevwiki.com/ps3/SCEI_PS3_SDK Latest public leaked is SDK 475.001 archive.org is a good starting point......
No, you can also compile using ps1light, but the graphics driver, RSX, is not complete. The entire shader management part is missing, for example.
https://github.com/ps3dev/ps3toolchain has good instructions for compiling, as well as https://github.com/ps3dev/PSL1GHT
Makefile.psl1ght.salamander => To create the main structure Makefile.psl1ght => to create each individual core (putting the right compiled core, renamed to libretro_psl1ght.a, inside retroarch folder). A good start to test...
Retroarch PSX CE editiron was made to make compilation work with the old Sony SDK. Currently with the current version of Retroarch, it no longer works. Compilation with PSL1GHT must...
i'll take a look at it