Crystal Hammer

Results 232 comments of Crystal Hammer

Wow that was fast. Ok so no solution is known yet

Okay so I found that just by adding a `cab` section (I copied it even from other .truck) at end, to a .track file that didn't have it yet (and...

I've debugged the crash on my ogre-14 branch (hope it's the same) and it is in `source/main/physics/ActorSpawner.cpp` here: ``` //wing closure if (m_first_wing_index!=-1) { if (m_actor->ar_autopilot != nullptr) { m_actor->ar_autopilot->setInertialReferences(...

Ok. I got RoR 2022-12-29, and I don't see those, so I guess I'd need to build from sources.

Ah no. I have Waves Height, for water there. Okay, I see. Well then probably in source code somewhere.

I think it's in here `void Actor::CalcHydros()` in `/source/main/physics/ActorForcesEuler.cpp` not sure though. Maybe that `float rate = std::max(1.2f, 30.0f / (10.0f));` or similar

Right, well IDK much about that steering assist. Definitely something bigger to code. So first I'd recommend adding keyboard sensivity option to Gui, to allow player to steer much faster....

OK I managed to build from sources (ogre-13 branch with Ogre 14). And I added this setting https://github.com/RigsOfRods/rigs-of-rods/pull/3120

Maybe with Ogre 14 and in RTSS there is fog? Since fog has to be added to all materials/shaders the same way. Also been long time, so what do you...

Allright, thanks for info. Good to hear about physics improvements (gameplay too), for me it's the best part of RoR. Well then I think I should try again with Ogre14...