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Implementing a GURPS 4e game aid for Foundry VTT

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At present, the ruleset only recognizes a total amount of units of measurement, not which units are used. This causes problems during import from GCS - e.g. if a character...

My group and I are just getting started and we are loving it so far. We just have one wish, is it possible to get a dark mode for the...

Could be possible have some space in trackers field on character sheet to insert shields informations like DBA, Don, RD and Cover? Maybe adding the RD automatically when th Gm...

Ablative armor is DR that stops damage once. Each point of DR stops one point of **basic** damage but is destroyed in the process. For example, 80 ablative DR that...

With the Minimal UI module active, the modifier bucket and dice float over to the left. ![Shifted bucket and dice](https://user-images.githubusercontent.com/23105101/163078428-b54a9519-dc1a-437a-b5da-6a5c98033938.png) Hovering over the bucket makes the popup appear half off-screen,...

Hi I'm the developer of the https://github.com/whelan/fvtt-merchant-sheet-npc and have been asked by more than one GURPS GM if I could add support for GURPS. I started out finding how the...

I would like to suggest the ability for certain skill, attacks, so forth, to be able to target the token. Very useful for ranged attacks that has animations that needs...

As the title says, basically - it would be very functional to be able to choose the posture of a token in the Tokan Action HUD.

The new Split DR is excellent, and covers having a varied DR for several different types of damage out of the box. However, right now it seems that you have...