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[Feature Request] Allow Ablative Armor Calculations when handling damage.
Ablative armor is DR that stops damage once. Each point of DR stops one point of basic damage but is destroyed in the process.
For example, 80 ablative DR that gets hit with 15 basic damage with an armor divisor of (5) would decrease the DR by 15 points to 65 DR.
Being able to calculate this with damage calculations would help a lot with book-keeping in games that use a lot of ablative DR.
Semi-ablative also exists and works functionally the same as ablative, except that it's every 10 basic damage per 1 DR destroyed.
Rules for this can be found in Basic Set page 47.