cracyc

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Try this one which I used https://archive.org/details/eurocd-zombie-war/ . Be sure not to install it to the program files directory or it will error out.

The msvc 1.5 compiler is a win32 program so it's not the compiler that is failing. You may need to install winevdm with install.inf for it to work properly. Otherwise...

You can uncomment ;EnableVisualStyle=1 and ;DisableAero=0 in otvdm.ini but this is not recommended as some software will not work properly which is why ntvdm also forces classic style for win16...

It looks like the program is supposed to redirect stdout to it's own drawing routine but in winevdm it's going to the console instead. ``` 32a8:Call KERNEL.102: DOS3CALL() ret=1217:0669 ds=123f...

https://github.com/otya128/winevdm/pull/1446 fixes the console on Windows 11. Wine says VerifyConsoleIoHandle was disabled on Windows 8 but might not work on Windows 7 SP1 too. It doesn't fix the problem with...

Well, I don't have a 64bit win7 vm and it does work in 32bit win7sp1 (it does crash on exit but win11 doesn't) so I need a new trace.

Try running with just WINEDEBUG=+int21 and don't redirect stderr. The INT21_Ioctl_Char calls should be visible in the console backbuffer.

Well, INT21_Ioctl_Char for handle 1 only is returning 0x80c0 which means GetConsoleHandle is failing for just that. See https://github.com/otya128/winevdm/blob/master/krnl386/int21.c#L2813

Where did you put the dll? Try putting it in the program directory if you didn't.

Does it work if you put it in the winevdm windows/system directory?