Coty Getzelman
Coty Getzelman
SSR now allows toggling motion vectors. Still needs the custom editor to be updated.
As the title says. I had to work around it by changing the name property in columnDefs, but the intended functionality is to update the grid canvas if anything changes...
Currently, if User A is playing and User B "asks to join," User A will hit accept in game and User B's discord client will have a prompt that says...
User A is playing the game User B wants to join User B hits "ask to join game" User A notices the notification in discord, ignores the notification in the...
This is for the pull request here: [https://github.com/rlabrecque/Steamworks.NET/pull/630](https://github.com/rlabrecque/Steamworks.NET/pull/630) - assuming it is accepted.
To improve compile times, I've removed the UnityEngine from the base of the plugin. The one reference was simply to pass along exception logging, so I've instead replaced it with...
After upgrading from Unity 2022.3 to Unity 6.2, I noticed that our rotation tweens are sometimes broken. After some digging, it turns out that it only happens when the "start"...