xNetHack
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Experimental features and improvements applied to NetHack 3.7-dev
- [ ] #1583: When hallucinating, replace "You hear a chugging sound" with "You hear a steam locomotive passing by" - [ ] add a hallu variant of "You feel...
This will be the next redesigned quest. A few parts of this quest have already been redesigned in the effort to not have it be a carbon copy of the...
There is YANI #2411 for random kicks that are slightly less accurate and more powerful, but this means that players lacking boots need to F-fight every monster they see while...
Critical hits with martial arts, at a sufficient level of skill (probably Expert) should occasionally disarm the enemy of its wielded weapon, dropping it on their space (or an adjacent...
YANI #1614: If you have at least Basic in martial arts, you cannot injure your leg by kicking.
YANI #2466: If you aren't wearing armor or a shield and have high martial arts/bare hands skill, you get an AC bonus (probably a higher one for martial arts). The...
Evilhack commit fce780e implements this, but needs some work to port it to xNetHack. One sticky bit is that the second hand should never apply the sear damage from the...
- [ ] Minesweeper: mines in certain places, "X" burnt over them, numbers burnt on adjacent squares, no engraving for 0s - [ ] The Casque of Amontillado - room...
This could repurpose the defunct abattoir sickness code to instead scan the area around the hero for a hezrou. It should happen at fairly low frequency (so that you're not...