xNetHack
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Experimental features and improvements applied to NetHack 3.7-dev
Implements #146
I would like to suggest that rogues begin with a mirror in their starting inventory. Given the xnh enhanced backstab and the seemingly ever increasing difficulty of the game, it...
Easy to reproduce. 1. Levitate 2. Make sure all monsters on level are gone 3. Drop a potion of monster detection The potion will be used up from breaking and...
YANI #1512 (modified). Don't use a base d4 for martial arts attacks. Increase the die size by 2 for every level beyond Basic: d6 for Skilled, d8 for Expert, d10...
On three separate instances in the new release a vault guard has left me at a location with no exit. Once against a blank wall of a shop, once behind...
Hello, I am having the problem that I cannot start a game. Once I choose the race and role, I get an error box saying Oops. Right after that, I...
Basically, this leads to bohsplosions, and actual cases where the player wants to put everything they can into a container are expected to be very rare (and can be worked...
Object lookup works fine for "X of Y" phrasings like "wand of death" or "ring of slow digestion". But it does not work for "Y X" phrasings like "death wand"...
YANI #1156: The game opening text for certain roles is changed from "It is written in the Book of [deity]:" - Caveman: "It is painted in the Sacred Caves of...
Granted, I've only played it once, but it was a real hassle that I don't think is befitting of xNetHack. In ordinary mazes, it's easy to know where you haven't...