c0d3m0nk3y

Results 5 issues of c0d3m0nk3y

I've noticed that all given colors are linear (non-SRGB). I don't know if this is intentional, but usually colors are assumed to be SRGB colors and must be linearized before...

In GraphicTypes.h, GL_COMPRESSED_SRGB_S3TC_DXT1_EXT is mentioned as the OpenGL counterpart of TEX_FORMAT_BC1_UNORM_SRGB (DXGI_FORMAT_BC1_UNORM_SRGB). I think, the correct counterpart is GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT.

When you drag a material onto a surface, it seems to pick a different surface along the ray for every frame. So it's very hard to apply the material to...

Bug
improvement

Based on the calls in UpdateVertex and IsInside, p2 is considered the central vertex. So the two vectors would be v1 = p1-p2 v2 = p3-p2 (head - tail) The...

### Description of the bug For example, this file 20240320%202010%20-%20RTL%20HD%20-%20Die%20Bachelors%20-%20Das%20gro%C3%9Fe%20Finale.ts gets saved as "file" ![image](https://github.com/agalwood/Motrix/assets/32152103/6a71d4e1-4049-47eb-933d-c5742eba899b) ### Motrix Version 1.6.11 ### Environment C:\Program Files\Motrix>npx envinfo --system --binaries --browsers 'npx' is not...