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Cocos simplifies game creation and distribution with Cocos Creator, a free, open-source, cross-platform game engine. Empowering millions of developers to create high-performance, engaging 2D/3D games...

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Continue: https://github.com/cocos/cocos-engine/pull/17157 ### Changelog * ------- ### Continuous Integration This pull request: * [ ] needs automatic test cases check. > Manual trigger with `@cocos-robot run test cases` afterward. *...

### Cocos Creator version 3.8 ### System information Windows10 ### Issue description [label-test.zip](https://github.com/user-attachments/files/16051720/label-test.zip) 提供必现demo,按照默认的选项出个安卓包,在部分模拟器(比如逍遥模拟器或者夜神模拟器)上面无法运行。经过检查,发现是opengl3的渲染问题。如果关闭OpenGL3采用OpenGL2渲染则可以运行,如果开启平滑采用平滑的渲染模式发现也可以运行。然而打包默认是选择gl3和gl2,关闭平滑,这就导致打出来的原生包几乎都会有这个问题!!!影响所有原生游戏 ### Relevant error log output _No response_ ### Steps to reproduce 3.8引擎因为渲染问题导致部分安卓模拟器(比如 逍遥模拟器)无法运行问题,直接影响所有出了原生包的creator游戏。必现! ### Minimal reproduction...

Bug
Needs Triage

Re: # ### Changelog *loadRemote读取astc资源在游戏内无法显示图片,需要补充支持

Re: # ### Changelog * ------- ### Continuous Integration This pull request: * [ ] needs automatic test cases check. > Manual trigger with `@cocos-robot run test cases` afterward. *...

### Use Case -- ### Problem Description If spine.setXXXListener is continuously called in a game, the _listenerSet in TrackEntryListeners will grow larger and larger, and there will be many useless...

Feature Request
Needs Triage

### Cocos Creator version 3.8.2 ### System information MacOS ### Issue description Right now we have a finite time 'update' api. good job! As discussed in the previous issue, this...

Feature Request
P2

destory --> destroy

`destory` --> `destroy`

### Cocos Creator version 3.8.3 ### System information IPhone 11, 13.6 ### Issue description mediaQueryPortrait.addEventListener is not a function ![D-Chat_20240628150525](https://github.com/cocos/cocos-engine/assets/8677640/572f6557-63be-4cfe-9e0c-83bd48bb9c0b) ### Relevant error log output _No response_ ### Steps to...

Bug
Needs Triage

### Cocos Creator version 3.8.3 ### System information Windows 11 Pro ### Issue description Noticed that if **Label** parent (**Button**, **Sprite**) texture filter is set to _nearest_ leads to breaking...

Bug
Needs Triage