cochcoder

Results 122 comments of cochcoder

Outside of the current and future memory leaks that this mod will fix, I have also noticed that it increases memory utilization by 30%. While this may seem backwards, it...

> Indeed it does seem backwards, as 3 of your mentioned things are to be done through other mods, that take the goal of using less RAM for the same...

It seems like this mod happens to improve the utilization of available memory. I plan on doing some more tests, like limiting available memory, once the dev gets some time...

> The developer stated that the mod has little to no effect on the modern mc versions and by such is no longer maintained Where does the dev state that?

Can you send a screenshot?

> sure ![image](https://private-user-images.githubusercontent.com/92474350/345154968-d98acf39-571d-4a24-ace5-102f1aa0374e.png?jwt=eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJpc3MiOiJnaXRodWIuY29tIiwiYXVkIjoicmF3LmdpdGh1YnVzZXJjb250ZW50LmNvbSIsImtleSI6ImtleTUiLCJleHAiOjE3MTk5NDU4OTcsIm5iZiI6MTcxOTk0NTU5NywicGF0aCI6Ii85MjQ3NDM1MC8zNDUxNTQ5NjgtZDk4YWNmMzktNTcxZC00YTI0LWFjZTUtMTAyZjFhYTAzNzRlLnBuZz9YLUFtei1BbGdvcml0aG09QVdTNC1ITUFDLVNIQTI1NiZYLUFtei1DcmVkZW50aWFsPUFLSUFWQ09EWUxTQTUzUFFLNFpBJTJGMjAyNDA3MDIlMkZ1cy1lYXN0LTElMkZzMyUyRmF3czRfcmVxdWVzdCZYLUFtei1EYXRlPTIwMjQwNzAyVDE4Mzk1N1omWC1BbXotRXhwaXJlcz0zMDAmWC1BbXotU2lnbmF0dXJlPTAwYTc2YTM0ZWNjNDg0N2Q1OTA2OWFkNzk3YmQyYjE5ZDVlNjgwN2Y3OTg0NGU5YTk1OTk1NTVhZDFlMDA1OTAmWC1BbXotU2lnbmVkSGVhZGVycz1ob3N0JmFjdG9yX2lkPTAma2V5X2lkPTAmcmVwb19pZD0wIn0.5MK1LJejnF8PwEstQ3U-W1-l7klMmR5oj4Ee1MIgap8) Thx, why haven't they archived the project or added a notice?

Forgot to close this...

I've done some brief testing on a single player world and noticed faster generation with this mod. With just the modpack it would take 2 minutes and 5 seconds to...

> How have you measured the time to load 16 chunks? 2 min+ feels a bit off... I used a stopwatch, it was a crowded forest and my computer is...

About how much space do you need to have the build successfully work? How much space should be available, so that we don't run into the issue of no available...