Josh Smith

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hey this looks good! no need to close it - we can keep working on it

1st is planned yes - per-mod best scores is something i've wanted to implement for a long while 2nd - are you asking for your highest score to be displayed...

also - each github issue should represent a single problem - if you have two issues, please create two issues on github, even if they are from the same category...

Really need to do this.. only going to get worse..

Still not sure how this will scale in python with my cursed oppai-ng setup to the size of ~akatsuki but it's worth a shot, will probably get around to this...

Oh woops, this has been added as of [v3.5.0](https://github.com/cmyui/gulag/commit/88cdc3b4c3e1361b52f4757743d810af325b0512) for osu!standard, along with proper oppai-ng bindings that remove the problems I mentioned in the previous comment. I also think the...

I think we have to use positive numbers though if we want osu-search-set to work, since osu!'s internal parser won't read the '-' properly. https://user-images.githubusercontent.com/17343631/123728247-fd1e1800-d860-11eb-9847-7734a7004c1e.mp4

Yea, i think i’ll just end up either cutting int32 space in half and starting from halfway, or starting at 2147483647 and counting down.

Sorry i didn't get around to this for so long - so basically it looks like the issue is convert pp on mania not working and always returning 0.00? is...

> Another idea is having multiple layers of "new best score assertion" Yea we should likely have multiple layers; on very difficult maps since pp is truncated, it's possible for...